For information regarding the game mechanics, click Game Information.
In a highly prized port city that is the point of contention between two countries, life is.. at best.. lived on a tenuous edge. Some choose to go about their lives in such a way that they ignore the unpleasantness of the conflict. Others try to use the conflict to their own advantage, either lining their pockets, or trying to climb the social and political ladder by whatever means necessary. Members of the clergy are supposed to keep themselves separate, the only side they take is that of the guardian whom they serve... but who's to say whose side the guardians take... or if the clergy hold to their vows and remain unbiased.
In a world where the city you're living in is being fought over by two countries, some wield magic, and others can invade your mind, is there anywhere that is safe?
Though influenced by history, specifically the medieval/renaissance time period, we do not strictly adhere to the events and details. There are guardians, seen by the inhabitants of Dysothtria as gods, that have human emotions and motivations. Sometimes they deign to dabble in the lives of the inhabitants, subtly influence the events surrounding them, but most often they simply choose to watch from afar. There is magic as well as creatures who are effected by magic, and those who are inherently magical.